Star Citizen is expected to be released in late 2014. Support for the virtual-reality headset Oculus Rift is planned. Roberts has said that Star Citizen will fuse elements of his previous games, Wing Commander and Freelancer. Developed since 2012, the project under the. Over the years Star Citizen has managed to become a controversial game-myth among the gaming community. The total amount of money raised for the development of the space simulator has already exceeded 600 million. Last week, Cloud Imperium Games announced a modding competition for the game. The controversial Star Citizen project has reached another astounding milestone. The game itself centres on a storyline that is set in a persistent online universe. Star Citizen has been in development at Cloud Imperium Games for more than a year. The web page compares it with other games that were announced in 2012 and shows a trailer from 2015. In addition, reaching this goal will allow Cloud Imperium Games to increase the number of remaining alpha slots, though specific figures were not provided. The game, first announced in 2012, has now raised over 500 million from 4.1 million backers. He explained that if funding reaches this level, the studio will be able to invest in a "wider infrastructure" for early testing. Should funding reach $25 million, an "enhanced alpha" for Star Citizen will be offered, Roberts revealed. Those who have backed Star Citizen so far will receive a mode of the Khartu for their hangar, though it won't be delivered immediately, Roberts said. "The goal here isn’t simply to add an extra ship to the game, but to add a new type of ship which can be expanded upon as we go," Roberts said. Now that funding has reached $23 million,the Xi'an Scout ship is unlocked. "We are in uncharted waters here the community is allowing us to do something truly new, for which you have my eternal gratitude," Roberts said in a statement. Star Citizen is the most crowdfunded project of any kind in history.Īt press time, funding stands at $23,069,614 from 277,643 total backers. Back in 2020, Cloud Imperium Games founder Chris Roberts said that Star Citizen's gameplay " is not a pipe dream, nor will it take 10 to 20 years to deliver." It's easy for it to feel exactly like a pipe dream though, especially when fans are waiting for a full release while resources are being put into researching and developing " bedsheet deformation." Apparently, it's vital for both Star Citizen and its single-player spinoff Squadron 42, which is also currently tucked away in a development hidey-hole.Star Citizen, the upcoming PC space simulator from Wing Commander creator Chris Roberts and Cloud Imperium Games, has surpassed $23 million in funding, up from $21 million earlier this month. The game’s life cycle started with a Kickstarter campaign launched in 2012, asking for funds to develop the game. It begs the question of whether a game with so much money behind it ever actually intends on coming out. Star Citizens crowdfunding budget recently reached 600 million after a decade-long development cycle with no release window forthcoming. Star Citizen is the ambitious space-based MMO being developed by Cloud Imperium Games (CIG) which was announced in 2012. It managed to raise $2 million back then, and though it's received small packets of private funding has continued to largely source its development costs through crowdfunding. For those in attendance, this years event offers more ways to immerse yourself in the Star Citizen universe than ever before. It's surprising to see so much support for a game that's still somehow in alpha, despite its first kickstarter launching back in October 2012. Prepare to be immersed into the world of Star Citizen. It's gained an additional $100 million in funding across one million brand-new backers since November 2021, putting the grand total at $500,121,052 across 4,096,818 backers as of writing.
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